Difference between revisions of "Tutorials"

m (Korman)
(External Resources)
(2 intermediate revisions by one other user not shown)
Line 58: Line 58:
 
* [[Korman:Great Zero Beam]]: add the Great Zero beam to your cavern location in Korman.
 
* [[Korman:Great Zero Beam]]: add the Great Zero beam to your cavern location in Korman.
 
* [[Korman:Exporting]]: information on exporting your Ages from Korman to Uru.
 
* [[Korman:Exporting]]: information on exporting your Ages from Korman to Uru.
 +
* [[Korman:Relto Pages]]: create your own Relto page.
  
 
== PyPRP ==
 
== PyPRP ==
Line 94: Line 95:
 
* [[Ahra Pahts:Getting Started]]: Ahra Pahts is a community Age consisting of individual additions. Here's how to get started with your contributions.
 
* [[Ahra Pahts:Getting Started]]: Ahra Pahts is a community Age consisting of individual additions. Here's how to get started with your contributions.
 
* [[Changing Shirts]]:  
 
* [[Changing Shirts]]:  
 +
* [[Editing Clothing Items]]: a breakdown of how clothing items work and how to edit them.
 
* [[Distributing Ages]]: how to distribute your finished Ages.
 
* [[Distributing Ages]]: how to distribute your finished Ages.
 
* [[Turning Ideas Into Ages]]: this tutorial will help you pass from a conceptual stage to the development stage.
 
* [[Turning Ideas Into Ages]]: this tutorial will help you pass from a conceptual stage to the development stage.
Line 102: Line 104:
 
== External Resources ==
 
== External Resources ==
 
Here are a few other tutorials currently not available on this wiki which might of interest for the creation of Ages.
 
Here are a few other tutorials currently not available on this wiki which might of interest for the creation of Ages.
 +
* [http://www.IndyURU.net Complete tutorial at <i>IndyURU.net</i>]
 
* [http://www.guildofmaintainers.org/Forum/viewtopic.php?f=77&t=1027 Information for 3ds Max and Maya users]
 
* [http://www.guildofmaintainers.org/Forum/viewtopic.php?f=77&t=1027 Information for 3ds Max and Maya users]
 
* [https://forum.guildofwriters.org/viewtopic.php?f=10&t=1100 Opening Up New Places in Ae'gura]
 
* [https://forum.guildofwriters.org/viewtopic.php?f=10&t=1100 Opening Up New Places in Ae'gura]

Revision as of 09:36, 29 February 2024

What follows is a complete list of all the available tutorials on this wiki.

3ds Max

These tutorials cover the use of Cyan Worlds Plasma Plugin for 3D Studio Max. It is assumed you are familiar with 3DS Max before using these.

Note: If you are a complete newcomer to the plugin, read Max:Getting Started first.
  • Max:Installing: step-by-step instructions on the installation of the Max Plugin.
  • Max:Getting Started: an overview of Cyan's Plasma Plugin for 3DS Max.
  • Max:Exporting: information on exporting your Ages from 3DS Max to Plasma.
  • Max:Materials: all the documentation you will need on applying Materials to your Ages.
  • Max:Basic Material Animation: how to animate materials for simple effects, such as ripples.
  • Max:Clickables: adding objects to your Age which can be clicked on for interaction.
  • Max:Linking: information on linking rules in Max.
  • Max:Details: this tutorial provides help on keeping a good level of detail.
  • Max:Importing: how to import objects created in Blender to Max.
  • Max:Lightmaps: a tutorial on the use of lightmaps with Uru.
  • Max:Stencils: this tutorial will help you add stencils to your Ages.

CyanWorlds.com Engine

The following tutorials are useful you wish to customize H'uru's fork of CWE.

DIRTSAND

Should you need tips and instructions on setting up an Uru shard with DIRTSAND, the following tutorials should be of some use for you.

Korman

The following tutorials explain the use of H'uru's Korman Blender plugin for creating Ages in Uru.

NOTE: Korman's tutorials assume you already have a knowledge of Blender and its basic workings and functions. There are many off-site tutorials that can be searched for online.

If you are a complete newcomer to Korman, read Korman:Getting Started first.

Note: Korman is still a work-in-progress, so details in these tutorials are subject to change. New tutorials will also be added as Korman develops.

PyPRP

The following tutorials explain the use of H'uru's PyPRP Blender plugin for creating Ages in Uru. It is assumed you are familiar with Blender before using these.

Note: If you are a complete newcomer to PyPRP, read PyPRP:Getting Started first.
Note: this section is still in the process of being reorganized; some old tutorials might not be listed here. For a list of the old tutorials, look here (these tutorials will eventually also be merged and reorganized).

Python

What follows will help you script your Ages and Plasma according to your wishes.

Uru

A few other tutorials pertaining mostly to the Uru community and the various tools associated with it.

External Resources

Here are a few other tutorials currently not available on this wiki which might of interest for the creation of Ages.