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  • {{Tutorial|Getting Started|Max}} If you have never used the 3ds Max Plugin for Plasma, this tutorial will get you started by taking you through
    15 KB (2,497 words) - 14:39, 25 May 2012
  • {{Tutorial|Lightmaps|Max}} * [[Max:Getting Started]]
    2 KB (365 words) - 14:10, 14 May 2012
  • {{Tutorial|Clickables|Max}} ...al will begin by teaching you how to turn an object into a Clickable using Max.
    6 KB (1,104 words) - 14:10, 14 May 2012
  • {{Tutorial|Ladders|Max}} However, here is a screen shot of the finished product in Max. Those of you who are used to Blender, will nod your head as it will look f
    4 KB (697 words) - 08:14, 3 March 2020
  • #REDIRECT [[Max:Introduction]]
    30 bytes (3 words) - 01:14, 16 April 2011
  • |Name=3ds Max ...[[Cyan Worlds]], and for [[Uru]] Age development (see [[3ds Max#Max Plugin|Max Plugin]]).
    2 KB (322 words) - 09:31, 29 February 2024
  • == What is the 3ds Max Plugin? == ...requirements as [[PyPRP]]. However, as it requires out of date versions of Max, its usability by the general modding community is limited.
    3 KB (481 words) - 12:39, 28 June 2016
  • {{Tutorial|Installing|Max}} The Cyan Worlds Plasma Plugin is used within 3ds Max to create Ages. Installing it is a simple affair.
    3 KB (442 words) - 20:51, 21 January 2020
  • ...world would I want to build stuff in Blender and then export it to use in Max? ...doing so before switching to Max), you may want to get it from Blender to Max so you can use Cyan's Plugin.
    10 KB (1,857 words) - 12:16, 3 May 2012
  • Okay, for those of you use to using Blender, and have never used Max before, this part (among other things) can have you beating your head again In Max it's a bit different.
    5 KB (945 words) - 12:15, 3 May 2012
  • {{Tutorial|Stencils|Max}} ==3ds Max==
    6 KB (989 words) - 12:49, 28 June 2016
  • {{Tutorial|Exporting|Max}} In the 3ds Max Plugin, exporting is a simple matter of using "Plasma Export...". This tuto
    5 KB (793 words) - 14:32, 25 May 2012
  • {{Tutorial|Basic Material Animation|Max}} It is assumed you know how to set up the Cyan Plugin for use in Max and that you are ready for Age Creation. It also assumes that you know you
    7 KB (1,182 words) - 14:09, 14 May 2012
  • {{Tutorial|Detail Textures|Max}} * [[Max:Getting Started]]
    3 KB (562 words) - 03:41, 4 February 2020
  • #REDIRECT [[Max:Installing]]
    28 bytes (3 words) - 09:42, 6 May 2012
  • #REDIRECT [[Max:Detail Textures]]
    33 bytes (4 words) - 03:39, 4 February 2020

Page text matches

  • |625||DescentRestoration||Ehren's project using the old Descent 3ds Max files released by Cyan, edits to make some things work better, and look mor |5200||Serene||Max Version||Andy Legate
    46 KB (5,651 words) - 09:46, 27 February 2024
  • {{Tutorial|Getting Started|Max}} If you have never used the 3ds Max Plugin for Plasma, this tutorial will get you started by taking you through
    15 KB (2,497 words) - 14:39, 25 May 2012
  • {{Tutorial|Lightmaps|Max}} * [[Max:Getting Started]]
    2 KB (365 words) - 14:10, 14 May 2012
  • {{Tutorial|Clickables|Max}} ...al will begin by teaching you how to turn an object into a Clickable using Max.
    6 KB (1,104 words) - 14:10, 14 May 2012
  • === 3ds Max age conversion === ...you created with 3ds Max to the format of the old Uru versions, see the [[Max:Exporting#Exporting_to_Uru:CC|exporting tutorial]].
    3 KB (560 words) - 11:12, 4 January 2024
  • Currently, the 3D Studio MAX plugin that generates ages for MOULagain is only available for Version 7 - This section addresses common questions about the 3DS Max Plugin
    4 KB (733 words) - 05:43, 14 April 2011
  • ** '''Method''': setBufferLimit(bufferLimit) - Sets the buffer max for the editbox ** '''Method''': getName() - Returns the name of the sceneobject (Max name);- If there are more than one sceneobject attached, return just the fi
    175 KB (22,822 words) - 23:31, 8 August 2023
  • ...n Uru, so make sure to always keeps an eye on those numbers in Blender (or Max). In fact the number of polygons that the game must calculate depends on wh
    13 KB (2,239 words) - 10:16, 21 March 2012
  • {{Tutorial|Ladders|Max}} However, here is a screen shot of the finished product in Max. Those of you who are used to Blender, will nod your head as it will look f
    4 KB (697 words) - 08:14, 3 March 2020
  • #REDIRECT [[Max:Introduction]]
    30 bytes (3 words) - 01:14, 16 April 2011
  • ...is AlcScript for the python file mod which activates the template. For 3DS Max Andy Legate will create a tutorial [http://dusty.homeunix.net/wiki/Andy%27s
    7 KB (995 words) - 10:54, 9 July 2011
  • Here is an AlcScript example you can use in Blender. For 3DS Max users Andy Legate has created a tutorial [http://dusty.homeunix.net/wiki/Mu
    3 KB (457 words) - 10:55, 9 July 2011
  • ...lled the Python files from Scripts/Python to the Python folder within your Max export folder). PyPRP users will need to manually specify these parameters ...t that this number in the script matches the one provided by your Age. The Max plugin and Korman will take care of that automatically. Users of PyPRP will
    39 KB (5,544 words) - 06:13, 14 August 2020
  • * [[Max Plugin|PlasmaMAX]], Cyan's age creation plugin for [[3ds Max]], targeting MOULa. * [[Max:Installing]],
    3 KB (399 words) - 12:27, 7 October 2021
  • |Name=3ds Max ...[[Cyan Worlds]], and for [[Uru]] Age development (see [[3ds Max#Max Plugin|Max Plugin]]).
    2 KB (322 words) - 09:31, 29 February 2024
  • == What is the 3ds Max Plugin? == ...requirements as [[PyPRP]]. However, as it requires out of date versions of Max, its usability by the general modding community is limited.
    3 KB (481 words) - 12:39, 28 June 2016
  • {{Tutorial|Installing|Max}} The Cyan Worlds Plasma Plugin is used within 3ds Max to create Ages. Installing it is a simple affair.
    3 KB (442 words) - 20:51, 21 January 2020
  • #REDIRECT [[Max:Ladders]]
    25 bytes (3 words) - 08:13, 3 March 2020
  • ...world would I want to build stuff in Blender and then export it to use in Max? ...doing so before switching to Max), you may want to get it from Blender to Max so you can use Cyan's Plugin.
    10 KB (1,857 words) - 12:16, 3 May 2012
  • ...d .pyc) versions of the file and place them in your python folders in your Max export folder. ...to your python .pak file for your Age and have placed copies of it in your Max Export folder with the other python files, you now need to add it to your A
    8 KB (1,150 words) - 12:16, 3 May 2012
  • Okay, for those of you use to using Blender, and have never used Max before, this part (among other things) can have you beating your head again In Max it's a bit different.
    5 KB (945 words) - 12:15, 3 May 2012
  • ...h". Open the tree and select "Polys" (some people like to do Faces, but in Max, that's a lot of triangles. Polys make it faster for me).
    4 KB (797 words) - 12:36, 12 May 2012
  • {{Tutorial|Stencils|Max}} ==3ds Max==
    6 KB (989 words) - 12:49, 28 June 2016
  • {{Tutorial|Exporting|Max}} In the 3ds Max Plugin, exporting is a simple matter of using "Plasma Export...". This tuto
    5 KB (793 words) - 14:32, 25 May 2012
  • {{Tutorial|Basic Material Animation|Max}} It is assumed you know how to set up the Cyan Plugin for use in Max and that you are ready for Age Creation. It also assumes that you know you
    7 KB (1,182 words) - 14:09, 14 May 2012
  • {{Tutorial|Detail Textures|Max}} * [[Max:Getting Started]]
    3 KB (562 words) - 03:41, 4 February 2020
  • == 3ds Max == ...s Plasma Plugin for 3D Studio Max. It is assumed you are familiar with 3DS Max before using these.
    8 KB (1,114 words) - 09:36, 29 February 2024
  • * Using [[3ds Max]] with the Cyan Worlds [[Max Plugin]], which targets the most recent version of the [[CyanWorlds.com Eng ...on] for everything which can not be controlled directly within Blender/3ds Max. You want a door that opens after pressing buttons in a specific order, or
    3 KB (569 words) - 01:35, 5 March 2020
  • ...creating Ages for MO:UL is to use the Cyan-created [[Max Plugin]] for 3ds Max or [[Korman]] for Blender. Additionally, [[PlasmaShop]] is an excellent too
    7 KB (1,131 words) - 20:41, 17 October 2019
  • #REDIRECT [[Max:Installing]]
    28 bytes (3 words) - 09:42, 6 May 2012
  • ...orts is 2012. This means that the plugin can't work on new versions of 3ds max without significant work. Finally, PlasmaMAX is limited in that it will onl
    4 KB (634 words) - 23:51, 31 July 2020
  • * (3ds Max only) Be sure that you don't have any linking responders using anything but
    2 KB (304 words) - 23:59, 8 July 2015
  • ...rogramming interface]], more in line with [[Max:Getting Started|Cyan's 3DS Max plugin]]. Luckily, unlike 3DS Max, Blender for Korman is free and open source, so getting your own copy is ea
    4 KB (713 words) - 13:21, 20 April 2024
  • ...hese can be set to the defaults as the screen won't change. Time = 10 and Max = 5.
    7 KB (1,182 words) - 19:12, 21 February 2022
  • #REDIRECT [[Max:Introduction]]
    30 bytes (3 words) - 22:10, 24 June 2016
  • ** '''Max Volume (for all sounds)''': The volume at which the sound will be at its lo ...ues only affect 3D sounds. However, all types of sounds can have their '''Max Volume''' adjusted.</blockquote>
    7 KB (1,272 words) - 09:24, 27 June 2021
  • #REDIRECT [[Max:Detail Textures]]
    33 bytes (4 words) - 03:39, 4 February 2020
  • * '''glow''' (arguments: ''min opacity'',''max opacity''): This sets up an image that glows over time. See the opacity arg
    5 KB (883 words) - 11:09, 7 September 2020