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- {{Tutorial|Getting Started|Max}} If you have never used the 3ds Max Plugin for Plasma, this tutorial will get you started by taking you through15 KB (2,497 words) - 13:39, 25 May 2012
- {{Tutorial|Lightmaps|Max}} * [[Max:Getting Started]]2 KB (365 words) - 13:10, 14 May 2012
- {{Tutorial|Clickables|Max}} ...al will begin by teaching you how to turn an object into a Clickable using Max.6 KB (1,104 words) - 13:10, 14 May 2012
- {{Tutorial|Ladders|Max}} However, here is a screen shot of the finished product in Max. Those of you who are used to Blender, will nod your head as it will look f4 KB (697 words) - 07:14, 3 March 2020
- #REDIRECT [[Max:Introduction]]30 bytes (3 words) - 00:14, 16 April 2011
- |Name=3ds Max ...[[Cyan Worlds]], and for [[Uru]] Age development (see [[3ds Max#Max Plugin|Max Plugin]]).2 KB (322 words) - 08:31, 29 February 2024
- == What is the 3ds Max Plugin? == ...requirements as [[PyPRP]]. However, as it requires out of date versions of Max, its usability by the general modding community is limited.3 KB (481 words) - 18:21, 13 November 2024
- {{Tutorial|Installing|Max}} The Cyan Worlds Plasma Plugin is used within 3ds Max to create Ages. Installing it is a simple affair.3 KB (542 words) - 06:40, 28 October 2024
- ...world would I want to build stuff in Blender and then export it to use in Max? ...doing so before switching to Max), you may want to get it from Blender to Max so you can use Cyan's Plugin.10 KB (1,857 words) - 11:16, 3 May 2012
- Okay, for those of you use to using Blender, and have never used Max before, this part (among other things) can have you beating your head again In Max it's a bit different.5 KB (945 words) - 11:15, 3 May 2012
- {{Tutorial|Stencils|Max}} ==3ds Max==6 KB (989 words) - 11:49, 28 June 2016
- {{Tutorial|Exporting|Max}} In the 3ds Max Plugin, exporting is a simple matter of using "Plasma Export...". This tuto5 KB (793 words) - 13:32, 25 May 2012
- {{Tutorial|Basic Material Animation|Max}} It is assumed you know how to set up the Cyan Plugin for use in Max and that you are ready for Age Creation. It also assumes that you know you7 KB (1,182 words) - 13:09, 14 May 2012
- {{Tutorial|Detail Textures|Max}} * [[Max:Getting Started]]3 KB (562 words) - 02:41, 4 February 2020
- #REDIRECT [[Max:Installing]]28 bytes (3 words) - 08:42, 6 May 2012
- #REDIRECT [[Max:Detail Textures]]33 bytes (4 words) - 02:39, 4 February 2020
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- |625||DescentRestoration||Ehren's project using the old Descent 3ds Max files released by Cyan, edits to make some things work better, and look mor |5200||Serene||Max Version||Andy Legate46 KB (5,657 words) - 22:37, 3 September 2024
- {{Tutorial|Getting Started|Max}} If you have never used the 3ds Max Plugin for Plasma, this tutorial will get you started by taking you through15 KB (2,497 words) - 13:39, 25 May 2012
- {{Tutorial|Lightmaps|Max}} * [[Max:Getting Started]]2 KB (365 words) - 13:10, 14 May 2012
- {{Tutorial|Clickables|Max}} ...al will begin by teaching you how to turn an object into a Clickable using Max.6 KB (1,104 words) - 13:10, 14 May 2012
- === 3ds Max age conversion === ...you created with 3ds Max to the format of the old Uru versions, see the [[Max:Exporting#Exporting_to_Uru:CC|exporting tutorial]].3 KB (560 words) - 10:12, 4 January 2024
- Currently, the 3D Studio MAX plugin that generates ages for MOULagain is only available for Version 7 - This section addresses common questions about the 3DS Max Plugin4 KB (733 words) - 04:43, 14 April 2011
- ** '''Method''': setBufferLimit(bufferLimit) - Sets the buffer max for the editbox ** '''Method''': getName() - Returns the name of the sceneobject (Max name);- If there are more than one sceneobject attached, return just the fi175 KB (22,822 words) - 22:31, 8 August 2023
- ...n Uru, so make sure to always keeps an eye on those numbers in Blender (or Max). In fact the number of polygons that the game must calculate depends on wh13 KB (2,239 words) - 09:16, 21 March 2012
- {{Tutorial|Ladders|Max}} However, here is a screen shot of the finished product in Max. Those of you who are used to Blender, will nod your head as it will look f4 KB (697 words) - 07:14, 3 March 2020
- #REDIRECT [[Max:Introduction]]30 bytes (3 words) - 00:14, 16 April 2011
- ...is AlcScript for the python file mod which activates the template. For 3DS Max Andy Legate will create a tutorial [http://dusty.homeunix.net/wiki/Andy%27s7 KB (995 words) - 09:54, 9 July 2011
- Here is an AlcScript example you can use in Blender. For 3DS Max users Andy Legate has created a tutorial [http://dusty.homeunix.net/wiki/Mu3 KB (457 words) - 09:55, 9 July 2011
- ...lled the Python files from Scripts/Python to the Python folder within your Max export folder). PyPRP users will need to manually specify these parameters ...t that this number in the script matches the one provided by your Age. The Max plugin and Korman will take care of that automatically. Users of PyPRP will39 KB (5,544 words) - 05:13, 14 August 2020
- * [[Max Plugin|PlasmaMAX]], Cyan's age creation plugin for [[3ds Max]], targeting MOULa. * [[Max:Installing]],3 KB (399 words) - 11:27, 7 October 2021
- |Name=3ds Max ...[[Cyan Worlds]], and for [[Uru]] Age development (see [[3ds Max#Max Plugin|Max Plugin]]).2 KB (322 words) - 08:31, 29 February 2024
- == What is the 3ds Max Plugin? == ...requirements as [[PyPRP]]. However, as it requires out of date versions of Max, its usability by the general modding community is limited.3 KB (481 words) - 18:21, 13 November 2024
- {{Tutorial|Installing|Max}} The Cyan Worlds Plasma Plugin is used within 3ds Max to create Ages. Installing it is a simple affair.3 KB (542 words) - 06:40, 28 October 2024
- #REDIRECT [[Max:Ladders]]25 bytes (3 words) - 07:13, 3 March 2020
- ...world would I want to build stuff in Blender and then export it to use in Max? ...doing so before switching to Max), you may want to get it from Blender to Max so you can use Cyan's Plugin.10 KB (1,857 words) - 11:16, 3 May 2012
- ...d .pyc) versions of the file and place them in your python folders in your Max export folder. ...to your python .pak file for your Age and have placed copies of it in your Max Export folder with the other python files, you now need to add it to your A8 KB (1,150 words) - 11:16, 3 May 2012