Difference between revisions of "Rapid Age Development"
(→RAD #3 November 2008 - "It's A Small Age After All") |
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During the contest you'll have a few weeks to come up with a concept and implement it to the best of your ability. | During the contest you'll have a few weeks to come up with a concept and implement it to the best of your ability. | ||
− | Rapid development contests have been around for a while now, especially with other game programming | + | Rapid development contests have been around for a while now, especially with other game programming efforts. So, now is the time to bring that concept here - making worlds for everyone to share. |
Disclaimer: | Disclaimer: | ||
− | You can | + | You can't distribute Cyan World's files. |
Revision as of 03:38, 19 November 2008
RAD stands for Rapid Age Development and is also a layman's term for something real cool.
The general concept is to gather lots of people to write Ages or Shells and show off to everyone what can be done in a short space of time. It doesn't matter if you finish it on time or not, as after the contest you can go and finish it off.
For the winner, your entry is added to the RAD Hall of Fame.
During the contest you'll have a few weeks to come up with a concept and implement it to the best of your ability.
Rapid development contests have been around for a while now, especially with other game programming efforts. So, now is the time to bring that concept here - making worlds for everyone to share.
Disclaimer: You can't distribute Cyan World's files.
Contents
Rapid Age Development Contest Hall of Fame
Most recent winner
RAD #1 March 2008
RAD #2 July 2008 - "Rise of the Shells"
RAD #3 November 2008 - "It's A Small Age After All"
RAD November 2008 (currently in progress [accepting no new age-signups])