Difference between revisions of "User:Lontahv"

(Changed my user-page)
 
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I also have two shells in AhraPahts:
 
I also have two shells in AhraPahts:
  
Shell 407:  
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'''Shell 407:'''
 
Main Area (% complete): Planning: complete, Rough modeling: 90%, Overall: 20%
 
Main Area (% complete): Planning: complete, Rough modeling: 90%, Overall: 20%
 
Mechanical Room (% complete): Planning: 10%, Rough modeling: 5%, Overall: 3%
 
Mechanical Room (% complete): Planning: 10%, Rough modeling: 5%, Overall: 3%
 
Lounge/Maproom (% complete): Planning: 8%, Rough modeling: 5%, Overall: 4%
 
Lounge/Maproom (% complete): Planning: 8%, Rough modeling: 5%, Overall: 4%
  
Shell 425:
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'''Shell 425:'''
 
Don't really have that many plans for this one... I think it may have something large in it.
 
Don't really have that many plans for this one... I think it may have something large in it.
  
  
If you'd like to contact me: either send me a [[http://forum.guildofwriters.com/ucp.php?i=pm&mode=compose&action=quotepost&p=24543:Private Message]] on the forums of come onto [[http://www.guildofwriters.com/chat/index.php:GuildChat]] (I'm usually there)
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If you'd like to contact me: either send me a [http://forum.guildofwriters.com/ucp.php?i=pm&mode=compose&action=quotepost&p=24543 Private Message] on the forums of come onto [http://www.guildofwriters.com/chat/index.php GuildChat] (I'm usually there)

Revision as of 17:18, 28 August 2008

Currently working on Yinfara as a 3d designer (that includes modeling and texturing and lots of designing to fill in the gaps where there is no concept ;) ).

My 3d skills include:

multi-layered texturing Super low-poly modeling Stencils Dynamic lighting of ages (for day-night cycles mostly) Advanced animation (going into the realm of programming here a bit) Modeling 3d objects from single photo (and texturing them with that photo as well). Lightmapping Texture creation in gimp.


My Scripting skills: AlcScript coding Python coding


I also have two shells in AhraPahts:

Shell 407: Main Area (% complete): Planning: complete, Rough modeling: 90%, Overall: 20% Mechanical Room (% complete): Planning: 10%, Rough modeling: 5%, Overall: 3% Lounge/Maproom (% complete): Planning: 8%, Rough modeling: 5%, Overall: 4%


Shell 425: Don't really have that many plans for this one... I think it may have something large in it.


If you'd like to contact me: either send me a Private Message on the forums of come onto GuildChat (I'm usually there)