Difference between revisions of "Getting Started With Writing"
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− | In this guide | + | In this guide, we will take you through the process of making a full-fledged age step by step. |
We will assume that you have already got experience in modeling simple rooms, have become comfortable enough with Blender to work with Blender's unique interface, and are able to model more complex shapes without a step-by-step guide. | We will assume that you have already got experience in modeling simple rooms, have become comfortable enough with Blender to work with Blender's unique interface, and are able to model more complex shapes without a step-by-step guide. | ||
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− | == | + | == Author's Note == |
− | + | This tutorial was written for Blender 2.45. | |
If you are using Blender 2.46 you will have trouble following the UV mapping part, and other parts. | If you are using Blender 2.46 you will have trouble following the UV mapping part, and other parts. | ||
Feel free to update it to Blender 2.46 if you are so inclined, as I won't have the time to do so. | Feel free to update it to Blender 2.46 if you are so inclined, as I won't have the time to do so. |
Revision as of 00:38, 12 July 2009
In this guide, we will take you through the process of making a full-fledged age step by step. We will assume that you have already got experience in modeling simple rooms, have become comfortable enough with Blender to work with Blender's unique interface, and are able to model more complex shapes without a step-by-step guide.
Getting started
Before we get started, you will need to install PyPRP. Follow the instructions here to get and install pyprp.
The tutorial
- Setting Your Age Up
- Adding a Bit of Surface
- Your First Visit
- Giving It Substance
- Planting Some Grass
- Adding Atmosphere
- Taking A Beach Ball With You
- Your Second Visit
- Adding Footstep Sounds
Author's Note
This tutorial was written for Blender 2.45. If you are using Blender 2.46 you will have trouble following the UV mapping part, and other parts. Feel free to update it to Blender 2.46 if you are so inclined, as I won't have the time to do so. (Please add your signature below if you make modifications) --Trylon 16:00, 28 June 2008 (EDT)
Authors/Contributors
--Trylon 16:00, 28 June 2008 (EDT)