Difference between revisions of "Development:Offline KI"

(Create Page)
 
Line 1: Line 1:
 
{{Stub}}
 
{{Stub}}
The Offline KI is developed by [[User:Diafero | Diafero]]. It is a set of modifications to the KI that enable fan age development and testing in [[Uru: Complete Chronicles]].
+
The Offline KI brings the KI and other changes you are used to from [[UntilUru|UU]] and [[MOUL]] to your [[Uru: Complete Chronicles]] game. It allows you to reach fan ages and Cyan ages converted by Drizzle (from MOUL, Myst V or any of the other supported games): All of them are integrated into the existing environment. In addition, it lets you create and play marker missions and use flymode to inspect ages. It features a lot of KI commands useful while developing and debugging ages. On [[Alcugs]] Shards, it also fixes a lot of multiplayer issues.
 +
 
 +
To contribute, start by downloading the [http://www.the-deep-island.de/uru-ages/offlineki--latest-src.tar.gz source code]. The best way to ask questions or get patches into the KI is to post at the [http://forum.guildofwriters.com/viewforum.php?f=87 Offline KI forum]. Alternatively, you can contact the main developer, [[User:Diafero|Diafero]].

Revision as of 14:21, 11 April 2011

Disambig gray.png This page is a stub. You can help us by expanding it.

The Offline KI brings the KI and other changes you are used to from UU and MOUL to your Uru: Complete Chronicles game. It allows you to reach fan ages and Cyan ages converted by Drizzle (from MOUL, Myst V or any of the other supported games): All of them are integrated into the existing environment. In addition, it lets you create and play marker missions and use flymode to inspect ages. It features a lot of KI commands useful while developing and debugging ages. On Alcugs Shards, it also fixes a lot of multiplayer issues.

To contribute, start by downloading the source code. The best way to ask questions or get patches into the KI is to post at the Offline KI forum. Alternatively, you can contact the main developer, Diafero.