User:Jʹkla\Generic Age Project

Revision as of 10:48, 2 November 2009 by Jʹkla (Talk | contribs)

Ground_Surface

(4 levels relative to water surface)

above water,

puddle depth,

wade depth and

swim depth

(possible sub surface swim later)


Other Surfaces

Link in Point and Spawn points

Swim_Surface Switch-able Animation Tidal (Small vertical movement)

Lava Surface (possibly tidal)


Sky Stuff

Sky_Sphere_Sun Variable 3 rotation X,Y and Z Rotation Animation

Sky_Sphere_Moon Variable 3 rotation X,Y and Z Rotation Animation

Sky_Sphere_Star_Scape Variable 3 rotation X,Y and Z Rotation Animation

Sky_Sphere_Cloudscape1 Variable 3 rotation X,Y and Z Rotation Animation

Sky_Sphere_Cloudscape2 Variable 3 rotation X,Y and Z Rotation Animation

Sky_Sphere_Cloudscape3 Variable 3 rotation X,Y and Z Rotation Animation

3 generic cloud scape textures (possibly more later)


Edges

8 Horizon_Flats Think billboards that create an illusion of things in the distance. (quantity subject to what works)

Some (quantity unknown) sets of generic horizon images

Fog_Shroud (age edge collision)


Objects

Book_Pedestal

Link_Book

Book_Case

Journal

Football

Seating

Trees

Pergola

A Viewer

A Fire-pit

A Camping (Directors) Chair

A Shipping Container with open able doors and a ladder to the roof


Generic Texture Maps (our own not ones taken from Cyan)

Desert Surface

Grass surface

Reed bed

Bamboo

Rock Wall (Cliff)