Max:Introduction

Revision as of 18:39, 21 July 2011 by Andylegate (Talk | contribs)

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This is a tutorial page.Versions available: PyPRP; 3ds Max; Korman.
 

What is the 3ds Max Plugin?

The 3ds Max Plugin is what Cyan originally used to create all the ages you'll find in Uru. It was released in its built form by Cyan on the 13th April, 2010. On the 6th April 2011, Cyan released the source code for the plugin. As it stands, it will only work in two versions of 3ds Max - versions 7 and 8. Trial versions of both of these Max versions can be found on the internet.

The 3ds Max plugin offers the user a reasonably user-friendly interface with which to develop maps for the Cyan Worlds Engine, without as many scripting requirements as PyPRP. However, as it requires out of date versions of Max, its usability by the general modding community is limited.


Get the 3ds Max Plugin

Main Article: Installing The Max Plugin For now, only the version that Cyan provided in April 2010 is available. You may download it from Cyan's Cho server.

Where can I find help on the 3ds Max Plugin?

Mark (Chogon) from Cyan released basic documentation with the plugin. It's by no means perfect, but interested parties will gain at least something out of it. In addition, TheMagician created a series of video tutorials that every new developer should watch. You can also drop into the Guild of Writers' 3ds Max sub-forum and ask questions there.

Guild Of Writers Wiki [3DS Max and Plasma Plugin.]


Footnote

A word from the wise. Max is the most used program out there for modelling, and therefore the amount of free tutorial content on how to do stuff is huge. Google is your friend in working with Max, and there are several excellent developer communities out there that use Max heavily, including Polycount.com and CG Society. Good luck, and have fun.