Difference between revisions of "Korman:0.16 Release Notes"

(Created page with "Korman 0.16 Beta 1 was released on February 4, 2024. It represents 17 [https://github.com/H-uru/korman/compare/v0.15...v0.16-beta1 commits] with approximately 700 lines of cod...")
 
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Korman 0.16 Beta 1 was released on February 4, 2024. It represents 17 [https://github.com/H-uru/korman/compare/v0.15...v0.16-beta1 commits] with approximately 700 lines of code changed since Korman 0.15.
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Korman 0.16 Beta 1 was released on February 5, 2024. It represents 18 [https://github.com/H-uru/korman/compare/v0.15...v0.16-beta1 commits] with approximately 700 lines of code changed since Korman 0.15.
  
 
= Download =
 
= Download =

Revision as of 18:01, 5 February 2024

Korman 0.16 Beta 1 was released on February 5, 2024. It represents 18 commits with approximately 700 lines of code changed since Korman 0.15.

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Changes from Korman 0.15 to Korman 0.16 Beta 1

  • [1] Added the ability to specify an "entry camera" on the Spawn Point Modifier.
  • Changed the mesh exporter to allow modulating lightmaps with vertex colors.
  • Fixed a crash in the Add > Linking Book operator.
  • Fixed a crash in the exporter when directories are missing from the game directory.
  • Fixed a crash in the exporter when packaging an Age.
  • Fixed an issue in which GUI Dialogs did not appear in game.
  • Fixed an issue in which the Volume Sensor node might behave incorrectly with certain obtuse angles.

[1] (Insert explanation of entry cameras here before final release)