Difference between revisions of "Korman:0.16 Release Notes"
Tsar hoikas (Talk | contribs) (Created page with "Korman 0.16 Beta 1 was released on February 4, 2024. It represents 17 [https://github.com/H-uru/korman/compare/v0.15...v0.16-beta1 commits] with approximately 700 lines of cod...") |
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− | Korman 0.16 Beta 1 was released on February | + | Korman 0.16 Beta 1 was released on February 5, 2024. It represents 18 [https://github.com/H-uru/korman/compare/v0.15...v0.16-beta1 commits] with approximately 700 lines of code changed since Korman 0.15. |
= Download = | = Download = |
Revision as of 18:01, 5 February 2024
Korman 0.16 Beta 1 was released on February 5, 2024. It represents 18 commits with approximately 700 lines of code changed since Korman 0.15.
Download
- Blender for Korman 0.16 Beta 1
Changes from Korman 0.15 to Korman 0.16 Beta 1
- [1] Added the ability to specify an "entry camera" on the Spawn Point Modifier.
- Changed the mesh exporter to allow modulating lightmaps with vertex colors.
- Fixed a crash in the Add > Linking Book operator.
- Fixed a crash in the exporter when directories are missing from the game directory.
- Fixed a crash in the exporter when packaging an Age.
- Fixed an issue in which GUI Dialogs did not appear in game.
- Fixed an issue in which the Volume Sensor node might behave incorrectly with certain obtuse angles.
[1] (Insert explanation of entry cameras here before final release)