Difference between revisions of "AlcScript Technical Information"
(New page: == AlcScript == AlScript is a hierarchical, human readable script, basically just a YAML implementation. It is stored in the Blender text file "AlcScript" - but this may change to "ObjScr...) |
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Revision as of 15:42, 13 January 2008
Contents
AlcScript
AlScript is a hierarchical, human readable script, basically just a YAML implementation.
It is stored in the Blender text file "AlcScript" - but this may change to "ObjScript", to perhaps reflect different files, one for blender objects ("ObjScript"), and one for generic age settings and to replace the Book/Page objects ("BookScript").
YAML is based on different indentation levels.
Object Script
Basically, the first indentation level should contain object names, and each further indentation level, a different class of settings. All key names should be lowercase!
Example:
- island: visual: sprite: true physical: friction: 5.0 elasticity: 3.0 logic: type: clickable python: file: filename.py arguments: - type: int value: 0.0 - type: str value: Access - camera1: brain: type: avatar poa: 0,0,0 offset: 0,0,6
As you see, each key/subkey can either contain a further indentation level, or a value. The "-" character indicates a new list item.
The alcscript object
In alc_AlcScript.py there is defined the AlcScript class. The object loads in an alcscript YAML text, and converts it into a list or dictionary that contains dictionaries or lists containing the subkeys or sublists. This list or array is stored in the object.
The object also defines the .Find(key) and .FindOrCreate(key) functions, which locate a root object in either the list or array, to obtain a dictionary that corresponds to the object's name (the 'key').
.Find(key)
returns an empty dict if the keyt is not found. (Used on exports)
.FindOrCreate(key)
creates a new entry in the object dictionary, and returns that object. (used on imports).
Static properties
The AlcScript object has static functions that read in the files, and are called on start of export.
It also contains the static variable "objects", which is an AlcScript object, that has the list of object-related AlcScript items.
So, to get the alcscript related to an object, one should do:
objscript = AlcScript.objects.Find(obj.name)
It returns a dictionary object that contains the parsed alcscript data
Reading in object properties
After obtaining the dictionary, getting a sub-sub-subkey out of it could require a lot of code, and if statements.
To avoid that, the alc_AlcScript.py file also defines the function:
FindInDict(dict,key,default=None)
It locates the subkey in your dictionary (use "." to separate it), and returns the default value that you specify (or None if it is not found
So, in order to get the value of [object].camera.brain.type, one should do:
objscript = AlcScript.objects.Find(obj.name) camtype = FindInDict(objscript,"camera.brain.type","fixed"
In this case, it returns "fixed" if the key was not in alcscript, but else, it returns whatever value was specified...