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(Setting up the 3ds Max Plugin)
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Revision as of 14:39, 5 April 2012

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This is a tutorial page.Versions available: PyPRP; 3ds Max; Korman.
 

Setting up the 3ds Max Plugin

First, you need 3ds Max version 7 or 8. Trial versions of these two programs can be found on the internet. You should also make sure that you have the latest service pack for your Max version.

For now, only the version that Cyan provided in April 2010 is available. You may download it from Cyan's Cho server.

To set up the 3ds Max plugin:

  1. Copy all the .dll files that exist in the base directory of your Myst Online: Uru Live Again folder to the base directory of your 3ds Max installation.
  2. Download (see below) and extract the plugin. Copy over the MaxPlasmaLights.dlo and PlasmaMax.gup files to your Max version's "plugins" folder.
  3. Once doing this, boot up 3ds Max. If all goes well, it will crash out. Once it crashes, go to your Max installation's "plugcfg" file and open up the newly-created "PlasmaMAX2.ini" in a text editor like Notepad.
  4. You need to replace the entire text with something that will actually work, like the sample below.
  5. Replace "PathToYourOutputDirectory" with a real folder. This is where Max will export your files, and where you need to place your files for Max to read them!
  6. Start up Max again. If all goes well, you should launch up and a dropdown menu saying "Plasma" will exist on the top bar.

Congratulations! The 3ds Max Plugin is now installed! If you are having difficulties, you might find The Magician's Video Tutorial helpful. (This tutorial was made at a time before 3ds Max 8 was confirmed to work with the plugin. Please do not be discouraged when the video indicates that you can only use 3ds Max 7. Both versions work well.)


PlasmaMAX2.ini Sample

[Menu]
Version=10
[SceneViewer]
Directory=PathToYourOutputDirectory
[Export]
X=411
Y=322
Dir=