Difference between revisions of "Development:Offline KI"
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To contribute, start by downloading the [http://www.the-deep-island.de/uru-ages/offlineki--latest-src.tar.gz source code]. The best way to ask questions or get patches into the KI is to post at the [http://forum.guildofwriters.com/viewforum.php?f=87 Offline KI forum]. Alternatively, you can contact the main developer, [[User:Diafero|Diafero]]. | To contribute, start by downloading the [http://www.the-deep-island.de/uru-ages/offlineki--latest-src.tar.gz source code]. The best way to ask questions or get patches into the KI is to post at the [http://forum.guildofwriters.com/viewforum.php?f=87 Offline KI forum]. Alternatively, you can contact the main developer, [[User:Diafero|Diafero]]. | ||
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Revision as of 00:18, 16 April 2011
This page is a stub. You can help us by expanding it.
The Offline KI brings the KI and other changes you are used to from Until Uru and MOUL to Uru: Complete Chronicles. It allows you to reach fan ages and Cyan ages converted by Drizzle (from MOUL, Myst V or any of the other supported games): All of them are integrated into the existing environment. In addition, it lets you create and play marker missions and use flymode to inspect ages. It features a lot of KI commands useful while developing and debugging ages. On Alcugs Shards, it also fixes a lot of multiplayer issues.
To contribute, start by downloading the source code. The best way to ask questions or get patches into the KI is to post at the Offline KI forum. Alternatively, you can contact the main developer, Diafero.