Difference between revisions of "Korman:0.16 Release Notes"
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− | Korman 0.16 | + | Korman 0.16 was released on February 23, 2024. It represents 22 [https://github.com/H-uru/korman/compare/v0.15...v0.16 commits] with approximately 750 lines of code changed since Korman 0.15. |
= Download = | = Download = | ||
− | * Blender for Korman 0.16 | + | * Blender for Korman 0.16 |
− | ** Windows (32-bit): [https://github.com/H-uru/korman/releases/download/v0.16 | + | ** Windows (32-bit): [https://github.com/H-uru/korman/releases/download/v0.16/bundled_korman-v0.16-windows32.exe Installer] or [https://github.com/H-uru/korman/releases/download/v0.16/bundled_korman-v0.16-windows32.zip ZIP file] |
− | ** Windows (64-bit): [https://github.com/H-uru/korman/releases/download/v0.16 | + | ** Windows (64-bit): [https://github.com/H-uru/korman/releases/download/v0.16/bundled_korman-v0.16-windows64.exe Installer] or [https://github.com/H-uru/korman/releases/download/v0.16/bundled_korman-v0.16-windows64.zip ZIP file] |
− | = Changes from Korman 0.15 to Korman 0.16 | + | = Changes from Korman 0.15 to Korman 0.16 = |
* [1] Added the ability to specify an "entry camera" on the Spawn Point Modifier. | * [1] Added the ability to specify an "entry camera" on the Spawn Point Modifier. | ||
+ | * Added Korman's version number to the addon user preferences in Blender. | ||
* Changed the mesh exporter to allow modulating lightmaps with vertex colors. | * Changed the mesh exporter to allow modulating lightmaps with vertex colors. | ||
* Fixed a crash in the ''Add > Linking Book'' operator. | * Fixed a crash in the ''Add > Linking Book'' operator. | ||
* Fixed a crash in the exporter when directories are missing from the game directory. | * Fixed a crash in the exporter when directories are missing from the game directory. | ||
* Fixed a crash in the exporter when packaging an Age. | * Fixed a crash in the exporter when packaging an Age. | ||
+ | * Fixed a potential crash in the game when certain manually tessellated flat convex hulls are exported. | ||
+ | * Fixed a potential crash in the game when multiple Note Popup modifiers are used to target a single GUI page. | ||
* Fixed an issue in which GUI Dialogs did not appear in game. | * Fixed an issue in which GUI Dialogs did not appear in game. | ||
* Fixed an issue in which the Volume Sensor node might behave incorrectly with certain obtuse angles. | * Fixed an issue in which the Volume Sensor node might behave incorrectly with certain obtuse angles. | ||
− | [1] | + | = Entry Cameras = |
+ | [1] Entry cameras are special cameras that are activated when a player first links into the Age. These will often be fixed cameras that offer a unique vantage point at the spawn point they are associated with. An entry camera will remain active until the player moves outside of a very small region surrounding the spawn point. Once the camera has been deactivated, the only way the entry camera can be seen again is to link out and back into the Age. | ||
+ | |||
+ | Note that entry cameras require the '''xEntryCam.py''' script. The current status for this script is: | ||
+ | * H-uru/Plasma (MOUL): Available in clients built on or after '''January 18, 2024'''. | ||
+ | * Legacy MOUL: '''''UNKNOWN''''' | ||
+ | * OfflineKI (TPotS): Available in OfflineKI built on or after '''January 15, 2024'''. |
Latest revision as of 18:08, 23 February 2024
Korman 0.16 was released on February 23, 2024. It represents 22 commits with approximately 750 lines of code changed since Korman 0.15.
Download
- Blender for Korman 0.16
Changes from Korman 0.15 to Korman 0.16
- [1] Added the ability to specify an "entry camera" on the Spawn Point Modifier.
- Added Korman's version number to the addon user preferences in Blender.
- Changed the mesh exporter to allow modulating lightmaps with vertex colors.
- Fixed a crash in the Add > Linking Book operator.
- Fixed a crash in the exporter when directories are missing from the game directory.
- Fixed a crash in the exporter when packaging an Age.
- Fixed a potential crash in the game when certain manually tessellated flat convex hulls are exported.
- Fixed a potential crash in the game when multiple Note Popup modifiers are used to target a single GUI page.
- Fixed an issue in which GUI Dialogs did not appear in game.
- Fixed an issue in which the Volume Sensor node might behave incorrectly with certain obtuse angles.
Entry Cameras
[1] Entry cameras are special cameras that are activated when a player first links into the Age. These will often be fixed cameras that offer a unique vantage point at the spawn point they are associated with. An entry camera will remain active until the player moves outside of a very small region surrounding the spawn point. Once the camera has been deactivated, the only way the entry camera can be seen again is to link out and back into the Age.
Note that entry cameras require the xEntryCam.py script. The current status for this script is:
- H-uru/Plasma (MOUL): Available in clients built on or after January 18, 2024.
- Legacy MOUL: UNKNOWN
- OfflineKI (TPotS): Available in OfflineKI built on or after January 15, 2024.