Difference between revisions of "Korman:0.13 Release Notes"
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− | Korman 0. | + | Korman 0.13a was released on May 28, 2022. It represents [https://github.com/H-uru/korman/compare/v0.12a...v0.13a 86 commits] with approximately 850 lines of code changed since Korman 0.12a. |
= Download = | = Download = | ||
− | * Blender for Korman 0. | + | * Blender for Korman 0.13a |
− | ** Windows (32-bit): [https://github.com/H-uru/korman/releases/download/v0. | + | ** Windows (32-bit): [https://github.com/H-uru/korman/releases/download/v0.13a/bundled_korman-v0.13a-windows32.exe Installer] or [https://github.com/H-uru/korman/releases/download/v0.13a/bundled_korman-v0.13a-windows32.zip ZIP file] |
− | ** Windows (64-bit): [https://github.com/H-uru/korman/releases/download/v0. | + | ** Windows (64-bit): [https://github.com/H-uru/korman/releases/download/v0.13a/bundled_korman-v0.13a-windows64.exe Installer] or [https://github.com/H-uru/korman/releases/download/v0.13a/bundled_korman-v0.13a-windows64.zip ZIP file] |
− | = Changes from Korman 0.12a to Korman 0.13 = | + | = Changelog = |
+ | |||
+ | == Changes from Korman 0.12a to Korman 0.13 == | ||
* Added a new progress report phase to indicate the cleanup process. | * Added a new progress report phase to indicate the cleanup process. | ||
* Added kickable (dynamic) only Colliders (thanks to Doobes for authoring this patch). | * Added kickable (dynamic) only Colliders (thanks to Doobes for authoring this patch). | ||
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* Fixed an issue in which vertices might be duplicated if the mesh has multiple UV channels (thanks to Sirius for authoring this patch). | * Fixed an issue in which vertices might be duplicated if the mesh has multiple UV channels (thanks to Sirius for authoring this patch). | ||
* Removed the Fade Modifier from the Lamp Flare template to improve performance (thanks to Doobes for authoring this patch). | * Removed the Fade Modifier from the Lamp Flare template to improve performance (thanks to Doobes for authoring this patch). | ||
+ | |||
+ | |||
+ | = Changes from Korman 0.13 to Korman 0.13a = | ||
+ | * Fixed a crash in "Blender for Korman" when using undo. | ||
+ | * Fixed a crash in the exporter when converting certain animation nodes (thanks to Sirius for authoring this patch). |
Latest revision as of 09:54, 30 May 2022
Korman 0.13a was released on May 28, 2022. It represents 86 commits with approximately 850 lines of code changed since Korman 0.12a.
Contents
Download
- Blender for Korman 0.13a
Changelog
Changes from Korman 0.12a to Korman 0.13
- Added a new progress report phase to indicate the cleanup process.
- Added kickable (dynamic) only Colliders (thanks to Doobes for authoring this patch).
- Added multi-animation support to the Python Texture Attribute Node (thanks to Doobes for co-authoring this patch).
- Added the ability for sounds to be controlled only on the local client (thanks to Doobes for authoring this patch).
- Added the ability for textures to have different emissive values.
- Changed the Geometry Wave Modifier to prevent divide by zero problems on the GPU, preventing the water from showing up (thanks to Doobes for authoring this patch).
- Changed the Linking Book Modifier to allow sharing links to personal instances (thanks to Doobes for authoring this patch).
- Changed the values for the Swimming Surface Modifier to match those in Ahnonay for better semantics (thanks to Sirius for authoring this patch).
- Fixed a crash in the exporter when a Grass Modifier is encountered during an export to TPotS.
- Fixed a crash in the exporter when performing a dat-only export after doing a full export.
- Fixed an issue in which Blending Modifier's circular dependency detection would not function (thanks to Sirius for authoring this patch).
- Fixed an issue in which Fade Modifiers might not fade correctly in game (thanks to Deledrius for authoring this patch).
- Fixed an issue in which fog could be missing from dynamic reflections in game (thanks to Sirius for authoring this patch).
- Fixed an issue in which indirectly referenced non-Plasma Objects might crash the exporter in certain situations.
- Fixed an issue in which parented animations might export transformations incorrectly (thanks to Sirius for authoring this patch).
- Fixed an issue in which sounds with relative paths would crash the exporter (thanks to Sirius for authoring this patch).
- Fixed an issue in which the Test Age functionality might cause the avatar to link to the wrong Age on TPotS.
- Fixed an issue in which the wrong transformation space might be exported for subworlds.
- Fixed an issue in which vertex alpha was being exported incorrectly on Blender for Korman.
- Fixed an issue in which vertex color baking might fail on convex loops (thanks to Sirius for authoring this patch).
- Fixed an issue in which vertices might be duplicated if the mesh has multiple UV channels (thanks to Sirius for authoring this patch).
- Removed the Fade Modifier from the Lamp Flare template to improve performance (thanks to Doobes for authoring this patch).
Changes from Korman 0.13 to Korman 0.13a
- Fixed a crash in "Blender for Korman" when using undo.
- Fixed a crash in the exporter when converting certain animation nodes (thanks to Sirius for authoring this patch).