Difference between revisions of "Talk:Setting Up a Shard"

(server.ini)
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:I can confirm this works for DIRTSAND at least. I'll be removing it from my CWE:Getting Started guide then (well, adding an optional statement). By the way, you don't mind if I delete this article? Its content has been replaced and updated by DIRTSAND:Getting Started, which also replaces Development:DIRTSAND. --[[User:Lyrositor|Lyrositor]] 18:39, 15 May 2012 (EDT)
 
:I can confirm this works for DIRTSAND at least. I'll be removing it from my CWE:Getting Started guide then (well, adding an optional statement). By the way, you don't mind if I delete this article? Its content has been replaced and updated by DIRTSAND:Getting Started, which also replaces Development:DIRTSAND. --[[User:Lyrositor|Lyrositor]] 18:39, 15 May 2012 (EDT)
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::The emphasis of this article was the minimal amount of configuration needed to get a Shard running - without any dataserver or encryption. I don't see this on [[DIRTSAND:Getting Started]]. Parts of this tutorial I found in [[CWE:Getting Started]], so the section on setting up the CWE probably can be shortened, and the part about adding the Dirtsand user. However, the CWE guide also says you need to set up encryption in the server.ini, which is overkill for a local development Shard. I'm not touching anything for now since I am unsure which plans you have, or if you decide that nobody will be interested in such a minimal setup guide. --[[User:Diafero|Diafero]] 12:23, 16 May 2012 (EDT)

Revision as of 11:23, 16 May 2012

server.ini

Is it really necessary to put both of these lines into the server.ini?

Server.Gate.Host "123.45.67.89"
Server.Auth.Host "123.45.67.89"

If yes, this is a bug - the client should query the auth server from the gateway. Dirtsand always supported this, and I patched the client months ago to perform this query if there is no auth server specified in server.ini. Cyan's gateway does not support such a query, but that's okay since the server.ini for MOULa contains the auth server IP.

Diafero 13:46, 15 May 2012 (EDT)

I can confirm this works for DIRTSAND at least. I'll be removing it from my CWE:Getting Started guide then (well, adding an optional statement). By the way, you don't mind if I delete this article? Its content has been replaced and updated by DIRTSAND:Getting Started, which also replaces Development:DIRTSAND. --Lyrositor 18:39, 15 May 2012 (EDT)
The emphasis of this article was the minimal amount of configuration needed to get a Shard running - without any dataserver or encryption. I don't see this on DIRTSAND:Getting Started. Parts of this tutorial I found in CWE:Getting Started, so the section on setting up the CWE probably can be shortened, and the part about adding the Dirtsand user. However, the CWE guide also says you need to set up encryption in the server.ini, which is overkill for a local development Shard. I'm not touching anything for now since I am unsure which plans you have, or if you decide that nobody will be interested in such a minimal setup guide. --Diafero 12:23, 16 May 2012 (EDT)