Difference between revisions of "User:Jʹkla\Generic Age Project"

(New page: Ground_Surface (4 levels relative to water surface above water, puddle depth, wade depth and swim depth (possible sub surface swim later) Link in Point and Spawn points Swi...)
 
 
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Ground_Surface
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'''Please note this is a wish list'''
  
(4 levels relative to water surface  
+
'''Ground_Surface'''
 +
 
 +
(4 levels relative to water surface)
  
 
above water,  
 
above water,  
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(possible sub surface swim later)   
 
(possible sub surface swim later)   
  
 +
 +
'''Other Surfaces'''
  
 
Link in Point and Spawn points
 
Link in Point and Spawn points
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Lava Surface (possibly tidal)
 
Lava Surface (possibly tidal)
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 +
 +
'''Sky Stuff'''
  
 
Sky_Sphere_Sun Variable 3 rotation X,Y and  Z  Rotation Animation
 
Sky_Sphere_Sun Variable 3 rotation X,Y and  Z  Rotation Animation
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3 generic cloud scape textures (possibly more later)
 
3 generic cloud scape textures (possibly more later)
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 +
 +
'''Edges'''
  
 
8 Horizon_Flats Think billboards that create an illusion of things in the distance. (quantity subject to what works)
 
8 Horizon_Flats Think billboards that create an illusion of things in the distance. (quantity subject to what works)
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Fog_Shroud (age edge collision)  
 
Fog_Shroud (age edge collision)  
  
Objects
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 +
'''Objects'''
  
 
Book_Pedestal
 
Book_Pedestal
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Pergola
 
Pergola
  
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A Viewer
  
Generic Texture Maps (our own not taken from Cyan)
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A Fire-pit
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 +
A Camping (Directors) Chair
 +
 
 +
A Shipping Container with open able doors and a ladder to the roof
 +
 
 +
A Kayak (I have this already done)
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 +
 
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'''
 +
Generic Texture Maps (our own not ones taken from Cyan)'''
  
 
Desert Surface  
 
Desert Surface  
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Rock Wall (Cliff)
 
Rock Wall (Cliff)
  
A Viewer
+
Block Paving Surface
  
A Fire-pit
+
Brick Wall
  
A Camping (Directors) Chair
+
Footpath Surface
 
+
A Shipping Container with open able doors and a ladder to the roof
+

Latest revision as of 00:46, 16 April 2011

Please note this is a wish list

Ground_Surface

(4 levels relative to water surface)

above water,

puddle depth,

wade depth and

swim depth

(possible sub surface swim later)


Other Surfaces

Link in Point and Spawn points

Swim_Surface Switch-able Animation Tidal (Small vertical movement)

Lava Surface (possibly tidal)


Sky Stuff

Sky_Sphere_Sun Variable 3 rotation X,Y and Z Rotation Animation

Sky_Sphere_Moon Variable 3 rotation X,Y and Z Rotation Animation

Sky_Sphere_Star_Scape Variable 3 rotation X,Y and Z Rotation Animation

Sky_Sphere_Cloudscape1 Variable 3 rotation X,Y and Z Rotation Animation

Sky_Sphere_Cloudscape2 Variable 3 rotation X,Y and Z Rotation Animation

Sky_Sphere_Cloudscape3 Variable 3 rotation X,Y and Z Rotation Animation

3 generic cloud scape textures (possibly more later)


Edges

8 Horizon_Flats Think billboards that create an illusion of things in the distance. (quantity subject to what works)

Some (quantity unknown) sets of generic horizon images

Fog_Shroud (age edge collision)


Objects

Book_Pedestal

Link_Book

Book_Case

Journal

Football

Seating

Trees

Pergola

A Viewer

A Fire-pit

A Camping (Directors) Chair

A Shipping Container with open able doors and a ladder to the roof

A Kayak (I have this already done)


Generic Texture Maps (our own not ones taken from Cyan)

Desert Surface

Grass surface

Reed bed

Bamboo

Rock Wall (Cliff)

Block Paving Surface

Brick Wall

Footpath Surface