Difference between revisions of "Changing Your Shirt Design"

(Creating Your Own T-Shirt Textures)
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This tutorial will teach you how to replace an existing long T-shirt design with your own custom design.  Note: this is easier than adding a new design, which is not covered here.
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This tutorial will teach you how to replace an existing long T-shirt design with your own custom design.   
 +
 
 +
Note: this is easier than adding a new design, which is not covered here.
  
 
== Preparations ==
 
== Preparations ==
  
'''MAKE A BACKUP OF YOUR URU FOLDER!'''  You will be modifying the original GlobalClothing age files, so please make a backup in case you mistakenly corrupt the files.  At the very least, make a copy of all the GlobalClothing* files within your URU's "dat" folder.
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'''CAUTION!'''  You will be modifying the original GlobalClothing  
 +
age files.  If you make a mistake during this tutorial, you may
 +
corrupt the game files, preventing URU from runningSo, '''MAKE'''
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'''A BACKUP OF YOUR URU FOLDER!''' (At the very least, make a copy of
 +
all the GlobalClothing* files within your URU's "dat" folder.)
  
 
Next, you will need to download and install the following software:
 
Next, you will need to download and install the following software:
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== Replacing An Existing T-Shirt Design ==
 
== Replacing An Existing T-Shirt Design ==
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We are going to replace the Riven long T-shirt design for this tutorial.
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* Start PRP Explorer v6.
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** If it asks you whether you want to unpack and decompyle your Python files, click "No".
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* In the list of ages on the left, locate the GlobalClothing age and click on the "+" next to it.  You will see a list of the age's "pages" (or PRP files).
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[[Image:tshirt_01.jpg]]
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* Locate the "Male" page in the list and click on the "+" next to it. You will see a list of the Male page's object types.
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[[Image:tshirt_02.jpg]]
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* Locate the "MipMap" object type in the list and click on the "+" next to it.  You will see a list of the MipMap objects (i.e. textures).  Note: since these textures have long names, you will need to move the divider over to the right until you can see the whole name.
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[[Image:tshirt_03.jpg]]
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* The first texture that we will replace is the Riven T-shirt icon.  Locate the "icon_mtorso_tshirtriven&2A20#0.hsm" texture and right click on it.  On the pop-up menu that appears, choose "Replace Image".
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[[Image:tshirt_04.jpg]]
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* In the file browser that appears, double-click on your T-shirt icon DDS file (e.g. icon_m08shirt.dds).  This will replace the Riven T-shirt icon with yours.

Revision as of 08:17, 30 July 2008

This tutorial will teach you how to replace an existing long T-shirt design with your own custom design.

Note: this is easier than adding a new design, which is not covered here.

Preparations

CAUTION!  You will be modifying the original GlobalClothing 
age files.  If you make a mistake during this tutorial, you may
corrupt the game files, preventing URU from running.  So, MAKE
A BACKUP OF YOUR URU FOLDER! (At the very least, make a copy of
all the GlobalClothing* files within your URU's "dat" folder.) 

Next, you will need to download and install the following software:

Creating Your Own T-Shirt Textures

TO DO: describe how to do this

For now, you can use the Mysterium 2008 T-shirt textures found in this zip file (Mysterium08ShirtTextures.zip) for the next step:

  • icon_m08shirt.dds (the T-shirt icon that appears in your closet)
  • m08shirt.dds (the T-shirt texture)
  • m08shirt_tintmask.dds (the mask that tells URU which portions of the shirt can change color)

Replacing An Existing T-Shirt Design

We are going to replace the Riven long T-shirt design for this tutorial.

  • Start PRP Explorer v6.
    • If it asks you whether you want to unpack and decompyle your Python files, click "No".
  • In the list of ages on the left, locate the GlobalClothing age and click on the "+" next to it. You will see a list of the age's "pages" (or PRP files).

File:Tshirt 01.jpg

  • Locate the "Male" page in the list and click on the "+" next to it. You will see a list of the Male page's object types.

File:Tshirt 02.jpg

  • Locate the "MipMap" object type in the list and click on the "+" next to it. You will see a list of the MipMap objects (i.e. textures). Note: since these textures have long names, you will need to move the divider over to the right until you can see the whole name.

File:Tshirt 03.jpg

  • The first texture that we will replace is the Riven T-shirt icon. Locate the "icon_mtorso_tshirtriven&2A20#0.hsm" texture and right click on it. On the pop-up menu that appears, choose "Replace Image".

File:Tshirt 04.jpg

  • In the file browser that appears, double-click on your T-shirt icon DDS file (e.g. icon_m08shirt.dds). This will replace the Riven T-shirt icon with yours.