Written by Tweek under Texturing on November 07, 2009
Nobody is talking.
Textures, always handy to have on standby for texturing Ages and models or for using as a base to create new textures, building up a library of them always pays off in the end.
Fortunately BlueBlots recently posted a great article featuring a collection of 200 wood/bark texture resources, which can help you out.
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Written by Tweek under Modelling on November 06, 2009
Nobody is talking.
It’s difficult to write about the development of the Age after completion, the timeline often gets a little messy.
Tochoortahv or Cass as it is known has now been released to the public, the first Age I’ve released yet not the first I’ve created.
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